ZDL - Allocated new classes, Applied new Altfires, COOP implementation, Optimized and error fixingĪt the current moment the mod works correctly in Coop Online mode, its highly recommended to add 'ResurrectUpdate' and 'GatherYourParty' to the mod order. Randy Heit - Decorate bases on ZDoom Wiki Seidolon - New stuff (will specify eventually) Sergeant Mark IV - Brutal Hexen stuff (will specify eventually) Seidolon - Title graphics, minor edits of blue shadow's stuff, black box in main menu Seidolon - Edits from the Free Sound Library ZDL - New Weapons, Altfires on all Weapons, New Classes, Optimized Sprites Neoworm - Heretic Staff swing, Cleric and Fighter shields Seidolon - Sabreclaw gibs, Purple flares, some spark recolors, Crossbow powered sprites, some tracer recolors, Cleric and Corvus kick, Mage red lightning hand, combined Cleric Mace and Shield, captured Elf (unused) Leave feedback please! Good feedback = progress. Well, after been seemingly abandoned for a few years, we have continued Brutal HeXen where Sarge and Seidolon has left off.ĭownload and play for an amazing experience of brutality. I'm downloading the Brutal mod right now and I'm gonna check it out to see if I like it or not.This is the continuation of Sergeant Mark IV's Brutal Hexen mod. >6308676 Thanks for that quite in-depth comment, anon. ![]() Recommended? Not wholeheartedly, but I might warm up to it. The package also includes the music from the N64 port which is nice, as well as one of the best comprehensive HD texture packages I've ever seen for a doom engine game. It's not an experience overhaul I was hoping for like the transition from Vanilla Doom to Brutal Doom or Project Brutality, but it's better than the base game. ![]() The Brutal RPG mod adds some interesting but minor rpg elements and some faster paced combat, but outside that there's not much else. I don't mind finding keys, flipping switches and backtracking, but I'm hoping it doesn't get too excessive. I'm wondering how later levels will fare. I think I lost patience right here when I was younger. The level just seems very long for only the second area, game says I have half of the main puzzle solved and not sure where to go next. ![]() I'm remembering now that it was a pretty labyrinthine experience finding and throwing all these switches. After the first level you're dropped into a place with seven portals. Melee in the doom engine was never great though. The combat was much slower compared to Heretic, and was particularly bad in the melee department. >6307687 (OP) I played only a bit of Hexen when I was younger, was turned off quickly by a couple of things. Tell me about it and if you'd recommend it.Īnonymous Thu Apr 2 22:31:14 2020 No.6308676 >6304532 (OP) Hey anon, thank you so much! My connection out here is super slow, really appreciate the upload! Looking forward to finally giving this a whirl :DĪnonymous Thu Apr 2 13:59:50 2020 No.6307687 >6303478 I'm downloading it right now, should be done in ~20 mins. Does anyone out there have this file who could possibly upload it? If you are able, that'd be sweet. No one has posted an alternate link on the forum, Google searches yielded nada. Hello, Found a wad pack that had Hexen and the Deathknights DLC, wanted to try Brutal Hexen v4.7, but the link provided on the mods' thread at ZDoom has a *horrendously* slow download speed. Brutal Hexen RPG (zdl edition) v4.7 download link? Anyone? Anonymous Tue Mar 31 21:57:32 2020 No.6303478
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